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Prehistoric Pathways travel version exhibit concept

Prehistoric Pathways:

Travel Version

Compact Exhibition Concept

A compact travel version of Prehistoric Pathways, shifting the full-building concept into a smaller exhibit focused on installed pieces, curved screens, projections, and interactive model displays.

Same immersive experience, smaller space

The goal was to design a unified traveling experience for both 5,000–12,000 sq ft spaces that would offer visitors the same sense of immersion in a smaller footprint.

Key challenges included spatial planning, circulation, and the electrical and technical requirements needed to support interactive exhibit components on the road.

Small vs. large travel versions

Both versions keep the same core story arc and major interactive moments, but the smaller footprint condenses circulation and combines certain zones to preserve impact within a tighter spatial envelope.

Initial travel exhibit layout sketch
Initial layout sketch exploring circulation, zone compression, and focal exhibit moments.
Travel exhibit master map for large gallery space

12,000 sq ft footprint

The larger version allows for more generous circulation, clearer separation between exhibit zones, and a fuller presentation of environmental transitions.

Travel exhibit master map for small gallery space

5,000 sq ft footprint

The smaller version compresses circulation and merges some spatial moments while still preserving the same narrative sequence, focal encounters, and educational goals.

Pterosaurs: Nature's Flying Reptiles

This interactive setup features 3D, realistic pterosaur head models for visitors to touch, move, and compare while learning how environment, diet, and behavior shaped their unusual appearances. Touchscreen panels provide a “Create Your Own Pterosaur” activity that connects form to lifestyle and habitat.

Thundering Sauropods viewing area

Thundering Sauropods

In a traveling exhibit—especially one designed for spaces as small as 5,000 sq ft—placing life-sized sauropods directly in the room would consume too much usable floor area. Instead, I designed a curved-screen viewing zone that preserves the feeling of encountering animals of that scale from a visitor’s perspective.

From long-necked mamenchisaurids to towering “thunder lizards,” guests watch these animals move through their environment overhead, creating a strong sense of size while keeping the physical layout compact and flexible.