Hello, I’m Megan
Trebilcock!
I’m a graphic designer with a minor in UX/UI design.
Detail-driven and people-first. I love turning messy problems into clear, engaging systems. I pick up tools fast and push until the idea works. “Great design starts with listening.”
I think in visuals
As a visual learner, I balance attention-grabbing form with meaning. My goal is to help people recognize, understand, and remember what matters.
My process moves from structure to detail: sketch shapes → set the grid → define hierarchy → refine type, color, and motion. The result is a system that scales.
What I do
Brand & marketing: campaigns and identity systems that carry a clear idea across print, web, and environments.
Data visualization: charts and infographics (plus nerdy side projects) that make information easy to scan and compare.
UX/UI: from lo-fi flows to high-fidelity prototypes—then usability tests to validate. I enjoy shipping functional interfaces from scratch.
Collaboration: I invite critique early, translate feedback into actionable changes, and keep scope, timeline, and stakeholders aligned.
SKILLS
- Brand Identity
- Design Principles
- Concept Development
- Typography & Layout
- Prototyping & User Testing
- Project Management
- Presentation Skills
- Time Management
SOFT SKILLS
- Client discovery & listening
- Cross-team collaboration
- Constructive critique
- Workshop facilitation
- Illustrator
- Dreamweaver
- InDesign
- Figma
- Photoshop
- Premiere Pro
- 25%Dinosaurs – lifelong fascination (rekindled by recent docs)
- 20%Marine Biology – aquariums & underwater worlds
- 20%Music – violin, piano, choir; music as focus & mood
- 15%Theater/Musicals – backstage/stage-management perspective
- 20%Animation/Art – drawing OCs and story worlds
Let’s collaborate
If you have any questions about me or my skills, please feel free to contact me! I’m currently open any opportunities